I finally gave in. I've been trying to forget about Crysis 3 since it came out, but I couldn't do it any longer. When it released last week, i almost pulled the trigger and bought it out of impulse, but talked myself out of it. I played Crysis 2, didn't think much of it, but a little voice inside of me was telling me that 3 would be better. Thankfully, because of ALL THE OTHER GAMES I am currently trying to finish and enjoy, I realized I just didn't have any time to work Crysis 3 into the mix, especially with the barrage of games being released this coming month. All those commercials on TV using the "Sharp Dressed Man" song that only made me think of Duck Dynasty every time I heard it, only to be dissapointed when I discovered it was Crysis 3. The websites with the background themes showing Cyrsis 3, the displays at the store ... it was all getting too much! So I couldn't take it anymore, and decided to break down and at least give it a shot. Redbox to the rescue. I wanted to spend more time with this game, at least another night, before writing about it, but honestly, I don't think I'm going to make it that far. I got through the tutorial and started up the campaign, and immediately realized that this game might be the most complicated FPS I have ever played. Aside from the normal controls, there is a gazillion things to do with your Nanosuit, and combining different techniques and features of your suit with the dubious of task of trying to stay hidden with stealth, yet still be a lethal killing machine was just head-spinning. Right off the bat, in the first part of the campaign, I fell into water, got lost and had no idea how to get out. Messages to all developers out there: If there are parts where a player can get stuck by accidentally falling into that doesn't kill the player, thus sending them into a gaming limbo of sorts - DON'T EVEN MAKE IT A POSSIBILITY. The last thing I want to do in a game I'm already wearing of and overwhelmed by is get stuck right off the bat. I understand where this game could be fun. It might be the best use of a bow as a weapon in any game in a long time. For as much as I loved Far Cry 3, I absolutely DESPISED using the bow. This bow in Crysis 3, however, pretty damn cool. I just wish I could go around getting to where I need to go, killing with this awesome weapon without having to use the Nanosuit features at every turn, remembering which button of the d-pad or the trigger buttons do which, and what exact features I need to do. The ideas of this game, and franchise as a whole, are good ones, it just overwhelmed me and then quickly bored me into submission. At the end of the day, this game just seems like a run of the mill FPS with a familiar name behind it. I don't know how much more of the game I will play, if any. And sure, I am probably missing something profound or giving up to quick, but honestly, I am pretty good at deciding what I think about games after only a couple hours of playing it. I don't need to finish the game to know that it's not for me. Will it be for other people? I'm sure there is a very loyal Crysis fan base that loves this game, and more power to them. Also, now that I think about it, the fact that I was playing Halo 4 immediately before I gave Crysis 3 a shot might have hurt Crysis' chances for capturing my interest and approval. But that might say more for Halo 4 than it does Crysis 3.
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February 2014
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