Journey, the little 2 hour, dialogue free game that is more of an experience than a standard game, won the overall Game Of The Year award, and stunning feet for a game of its kind, but no surprise to anyone lucky enough to experience the masterpiece. Because of this, and in honor of this, I played Journey tonight for my project of playing a different game each day, every day for an entire year.
Not only did I play Journey, and experience Journey, but I beat Journey as well. That is, if Journey can actually be beaten. It is my 4th or 5th time plaything through to the end, and each time I loved every minute of it, despite the length or lack of surprises. It is still a game I haven't tried at all for any of the trophies, and enjoy all the same. Each time I play I find myself drifting off mentally to a different place, thinking about different things and taking in different aspects of what I see the message of the Journey to be.
Tonight was no different. A lot of stuff going on in my personal life made me reflect a little bit while I maneuvered my silent wanderer through the desert to his ultimate destination. Still quite a powerful experience, even after making the journey so many times already.
And that is why this game is so powerful, and why I unequivocally agree with Journey receiving Game Of The Year from DICE. I said it when the game came out, and was met with crazy looks and arguments. Now? Looks like I wasn't so crazy after all. Either that, or everyone else became as crazy as me.
Congrats, ThatGameCompany. You earned it.