One good deed deserves another, as they say, right? Well, that's exactly why I chose to play the game I did for this blog entry. You see, a little while ago, I wrote about Puppeteer, which I praised highly, and even boasted about how fantastic it was on some podcasts. Well, my buddy Ben was highly intrigued by the game, especially so that he could play it with his boys, as it is a fantastic game for all ages to enjoy. Because of that, we met up one fateful day so i could lend him the game, since I was done with it and the only reason I would keep playing it would be going back for missed trophies.
The last thing I wanted to do was trophy hunt, with two new consoles and other various new games just around the corner. With my backlog and everything else going on, trophy hunting wasn't beneficial to me in any way, despite how much I loved Puppeteer. I would love to go back and play it through again, but I'm afraid playing it simply for trophies would knock some shine off of it for me. Maybe not, though, but regardless, I just couldn't do it.
So I passed it off to Ben to let him enjoy it. At the time, I didn't need anything in return, as I told you how much was on my plate already and coming up. But recently, I found out he was done with a game that I was extremely interested in, and so, he returned the favor by letting me borrow it from him, since he was done with it and all.
LEGO Marvel Super Heroes has been a game I've wanted to play and write about since it came out several weeks back. But I held off on getting it for any current systems, because I had my eye on the PS4 version of the game. I did actually pick up a copy of the game for the PS4 version, but because of Amazon having some "difficulties" with my orders recently, I didn't actually get the game in time to make it part of my PS4 week. That's okay, though, as there are still a few days left in the year, I thought.
Well, then I caught wind that Ben had the Vita version, and instantly, I wanted to play that version first, especially for the blog. Why, you ask? It's simple, really. The console version of the game is massive and open-world, which means I would be able to get little progress in, especially with my attention being all over the place. The Vita version (along with the 3DS version) are stripped down games, which are completely linear and compiled into chapters, not just a large, open-world hub. It is a very streamlined gaming experience, which all LEGO games that have come to console and handheld have been like. It's a tried and true formula, and it works.
The reason I was so interested in it, I shamefully have to admit, is for the trophies. Usually, the Platinum trophies in these games are far and above easier to obtain than the console versions. Sure, you have to put in the legwork and beat the game, then do some grinding, but once you get going on it, the task isn't nearly as dubious as it would be on the console version. Truth is, I have never even come close to getting a Platinum trophy on a PS3 LEGO game, but all of them I have played for the Vita, I've got no problem.
So there you have it. I gave up Puppeteer to prevent myself from trophy hunting, only to borrow LEGO Marvel Super Heroes with the sole intention to trophy hunt. I'm skipping over the story and everything, mainly so I can experience it all on the PS4 when I get to it. But for now, it's just me and the trophies for the Vita version.
Thanks, Ben. I'm glad you seemed to like Puppeteer as much as I did, but just know, you are an enabler in my sick addiction to trophies. Hope you can live with yourself.
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