I have been waiting to write this blog literally all year. This has been the culmination of 317 days of waiting for just the right time to finally - FINALLY - write about this game. Going into this year of gaming, there were a few games in my library that I absolutely insisted writing about, for one reason or another. Metroid: Other M was one of those games I had picked out ahead, patiently waiting to speak my mind on something that I have had burning inside of me for over three years now. You see, there used to be this television show called X-Play, that aired on the G4 network. It usually followed the wildly popular Attack of the Show, and was focused entirely on video games and the industry itself. It was a TV show version of like an IGN, or other popular news sites. I watched the show whenever I could, despite them usually being a day or two behind on the news ad reviews. I really liked one of their hosts, Adam Sessler, but unfortunately I couldn't say the same about his co-host, Morgan Webb. From the get-go, there was always something about her that didn't sit right with me. I'm pretty sure a lot had to do with her self-proclaimed disinterest in all things Nintendo, as she more often than not made it point to let everyone know where she stood on that subject, and always talked about their games in almost a demeaning fashion. So when she was pegged to do the review for Metroid: Other M, I was perplexed to say the least. Why would someone who had no interest at all in Nintendo game be reviewing a big game from the Nintendo publishers? I was down-right appalled by her review. She completely assaulted Other M, mocking it for its design choices, game play elements and overall experience of the game. She was cold, ruthless and unrelenting, almost to the point where it felt like she was actually trying to upset Nintendo fans. Of all the things she complained about, I was most taken back by her disgruntlement over the Samus character and how the new developers, Team M, decided to portray her. By not being able to find solid, substantial quotes she actually said about the game, she basically said that the developers made Samus more human and more feminine than past games, mainly pointing out the cut-scenes throughout the game make her more into a woman and strip her of her overall solid and stable frame of mind. By this point, everyone knew Samus to be this strong, independent lead character who is seen as a pioneer for equal rights for female characters in video games. But according to Webb, the development team stripped her of her toughness because they portrayed her to be emotional, loving and a little needy. You know, they basically showed her as being human. *spoiler alert!* I played Other M, and I absolutely loved it, and while I understand that all types of opinions matter and have some merit, I can't say that I take Morgan Webb's opinions too seriously from here on out. Sure, they showed Samus without her gear on, creating a more feminine character than the bounty hunter we all knew and loved, but that's one of the things I liked most about it. Other M didn't make Samus less of an awesome lead character, but instead made her more human, more realistic and easier to attach yourself with. It's important to remember that this game takes place after the events of Super Metroid but before Fusion, so it is totally realistic to think that the entire ordeal messed her up a little, caused some emotional breakdowns and made her more like you and I. Of course once you start playing the game, you are shown a cut-scene of the events at the end of Super Metroid for those unfamiliar with it. Then the game turns her back into the familiar bounty hunter role. So yeah, Samus has some issues and she needs them resolved. The game play switches back and forth between first- and third-person perspective, which adds a certain level of challenge to the game, trying to see the world in a different light than we are used to. The graphics are great, and the controls work well once you get them all figured out. What's funny is that most critics loved the game play and loathed the cut-scenes and dram put into the game. But by today's standards, with storylines being the most important thing in the world, this game may have gotten perfect 10s if it had come out today instead of three years ago. I guess it's just hard for me to let go of a grudge. I mean really, three years later and I am still obsessing over this game with sketchy-at-best attitude when it comes down to the amount of money they have and plan to bring in. I don't hate Morgan Webb as a person, but as a gamer, I feel like she bit off more than she cared to chew with Metroid: Other M, and that's the real shame, because it is an all-time classic in my book. Speaking of which, I did do this blog on the eve of the Playstation 4 release. While that observation has no real baring on what I've typed down on this blog, it's important to say one thing. Greatness Awaits ... me, tomorrow.
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