I've never was a Sega kid. Growing up, I had the Nintendo consoles, and always relied on friends who were Sega kids to play Sega exclusive games. For the most part, this meant Sonic games, and then the awesome Dreamcast collection, so for the most part, there is a huge Sega Genesis library of games I've never touched. While I don't feel like a piece of my gaming universe is missing because of this, every once in a while I think about a game that I wished I had played as a kid, if only for some context, especially for this blog.
Castle of Illusion Starring Mickey Mouse is one of those games.
While never playing the original game, I have heard plenty of good things about it. I was always curious about it, but never had a chance to check it out. Well, I still haven't played it, but I did get a chance to play the brand new remake of the classic game, aptly named Castle of Illusion Starring Mickey Mouse. What, did you think they would come up with a cooler name, or add an "HD" or "Remake" or "Remix" to the already absurdly long title? Think again, my friends.
Anyway, this is your run of the mill 2.5D platformer game with 3D background, or however it is people usually describe this type of game. In simple terms, it's a platformer through and through, in every sense of the genre. It's side-scrolling and you jump on platforms, jump on enemies and collect things along the way that end up helping you advance in the game. I wouldn't want it any other way.
While it is a Disney game, they really don't have many true Disney references in it other than Mickey and Minnie Mouse, and the witch that seems to be the witch from Cinderella, who has kidnapped Minnie and is imprisoning her in her castle away from Mickey, who is on a warpath of sorts to rescue his fair lady. All of the enemies though are creations specifically for this game, as far as I can tell, and while I find it a little odd, I don't see it as a bad thing, as it could easily get muddled down if it were nothing but actual, existing Disney characters. More power to them for creating an entire world of characters just for this one game, that are now officially, unofficially part of the Disney family.
So what did I think about the game? Well, I beat it. In one sitting. Because it was fun, and it was totally one of those games that you keep saying, "Just one more level, just one more level." And then you realize you are getting to the point of no return and you might as well finish it. Sure, I could go back and finish up the trophy list by collecting every single thing in the game, but let's be real here. Me beating a game is an accomplishment in it's own right, so why push myself to tie up lose ends when I have so many other great games to play?
I wouldn't have done it back when I was a kid. Of course, that might have had something to do with not having a Genesis. Just saying...
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Games played for project : 365