No, for this post, I'm going to stick to the tried and true formula of writing about the games I'm playing. Although, to start out the second half of the year, I am adding a little surprise to the mix. You see, I got myself yet another game console to play games on, and what better way to unveil the newest addition to my collection then right here? So without further ado...
I bought it online, for a couple of different reasons. For one, I wanted another system for which to play games on for this blog. Secondly, I never had a Sega Genesis as a kid, or any other Sega product growing up - despite several of my friends having them. I always wanted one out of sheer curiosity, despite my pure love I had for my Nintendos. Mainly, I just wanted to be apart of the Sega conversation back then. I guess my desire to spread myself thin, gaming-wise, is deep rooted with me.
Anyway, I already think this is a rad little piece of hardware. It's small and light, easy to store away and even easier to hook up. Literally, just plug it and play. My only real complaint so far is that fact that you have to use a mini-screwdriver to open the battery compartments on the controllers. Other than that, it is exactly what you would imagine it would be. Turn it on, and there is the menu featuring all the games that are available to play.
So the game I chose to play for this blog was Comix Zone. I have played this game on my PS3, but I felt inspired to give it a go once again for the sake of this post. Mainly, because it is a fun, yet very frustrating, game.
It basically is a game that breaks down the fourth wall of sorts, showcasing a game within the pages of a comic book, all the while making it an action platformer that is very conscious of itself and what it is. You character jumps in and out of comic book pages, all dialogue being shown as the typical comic book style bubbles, and even going as far as to have to rip pages of the comic book itself.
It's a fun little romp through the crossover genre of comic books and video games, and a perfectly worthwhile example of the unique type of games that Sega pushed out that never saw the mass marketing success that lesser quality games on the Nintendo platforms enjoyed.
All I can, to wrap up this post correctly, is...