Today, I put a lot of time into my 3DS. Not for any particular reason, but mainly because it was handy and I was thoroughly enjoying the games I was playing on it. For the most part, I played a ton of Animal Crossing: New Leaf. But in between gaming sessions, I tried to mix it up a bit, and because I have a blog to write, I figured I might as well play a game I hadn't wrote about for the project. Thus, I ended up playing Pushmo, a cute little downloadable title from the eShop. I downloaded this game when it first came out, and played a lot of it back then, but haven't really touched it in quite some time. To my surprise, when I went to play it today, I realized that somehow my save file never got transferred when I did my original 3DS to XL swap-over. What a bummer that was, but ultimately, it just meant that I had to start the game over and play through all the super-easy, yet fun beginning puzzles. But, it also meant that I was forced to sit through all the tutorials that went along with them. Every rose has a thorn, or so they say. Anyway, I love this game. This is one of the best uses of 3D effects on the 3DS to date, the puzzles eventually become super challenging but never throw-down-the-3DS type of challenging, and the aesthetics and charm just oozes from this game like you wouldn't believe. The best puzzles to play are the Nintendo themed ones, but unfortunately I didn't get that far into the game. Knowing that I have to recoup all my lost progress, I can foresee myself spending some more time with this little charmer of a game while I am on vacation, especially during travel. That is, if I put Animal Crossing down long enough to play anything else.
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Games played for project : 365 Archives
February 2014
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