Ok, to finish off my week of Resident Evil, I am going to play Resident Evil 6, for the first time. I have had this game sitting on my shelf for months now, and have been waiting for this Week Of... to finally give it a go. Much like I did with God of War, I am going to try and "live blog" my through as best as possible, for the sake of creating an interesting read for you, the readers. We'll see how this goes.
5:00 - Put the disc in. Playing the fun game of "wait while we update and blah blah blah" that comes free with every PS3 game. Seriously, if they manage to just eliminate this with the new generation of consoles, it will be well worth the price of admission.
5:12 - Starting it up (no, it didn't take that long to download the update, I was busy writing about the waiting I was doing). Let's do this.
5:14 - I can't remember where I saw it, but back when this game came out, someone on the internet (where else?) pointed out that the logo for this game looks like a giraffe getting oral sex from a slug. Sorry, I know that's not what you wanted to read, but it has forever ruined the logo for me, so I thought I would share with you. Thank me later.
5:16 - Boom, explosions. Yes, this is the new Resident Evil direction. I'm *OK* with it.
5:19 - I like the way the controls tutorial is mixed in with an opening cut scene almost. Doesn't feel forced or unnecessary.
5:24 - Doesn't appear that I can run ... yet. This better change, or it will be a long night. Also, Voice acting isn't bad. I'm not sure what to think about this. Are we sure this is a Resident Evil game? I'm not convinced yet.
5:25 - Green herb found. Cancel my last thought. This is totally a Resident Evil game. Whew!
5:29 - OK, that was a legit zombie. Man, it feels like forever since we've had those in a Resident Evil game. New combat controls, especially when grappling, will take some getting used to, but I think I like them. Makes me feel more apart of the action I suppose.
5:34 - I seriously cannot remember when killing zombies in a Resident Evil game ever felt as satisfying as the first scene down on the streets with the hoard coming after you in between all the cars. For some reason, it just felt right. Hard to explain, but the mechanics are on-point with this game so far.
5:37 - So I just died in an unexpected QTE while typing the last entry. Note to self: pay better attention. The helicopter scene was nice, though. Overall, well done.
5:39 - Can a brother get a flashlight? Seriously. I feel like I'm at a disadvantage by not being able to see.
5:41 - After seeing so many "dead bodies" rise up as zombies, you would think Leon would stop running up to every dead body to check the pulse. You would think.
5:42 - Ummmm, boss battle already? Big monster foot, followed by, "Are you back for more?" muttered by Leon. Gun drawn, monster purposefully not shown. fade out to game logo, iconic "Resident Evil" is spoken by creepy narrator who only gets work once every few years. Those words, spoken that way, still gives me chills.
5:45 - Laundry time. Not in the game, but in real life. Hey, this is a live blog, right? This is what you get. I'm a total package. And yes, ladies, I do my own laundry. Because I'm an adult. Add another awesome quality to my resume.
6:00 - On top of laundry, I also do dishes. Ladies, send in your requests for a date to firstname.lastname@example.org.
6:01 - Trying to decide which campaign to start out with. I think I will stick with Leon, if only because his is the first one listed. Nothing says OCD like staying in sequential order just for the fun of it.
6:02 - Forced with a difficulty selection. "No Hope" = "A mode that will quickly rob you of any hope for survival." I don't think so. How about we just roll through on Normal and call it good, eh?
6:03 - Choose to play as Leon or Helena? Well, considering I just saved Helena as Leon, I'm going to assume he is probably better equipped for this fight. I doubt my choice matters though.
6:06 - Online settings? Allow anyone to jump in and play with me? Not a chance. Apparently my own consoles hasn't figured out my play style yet. Maybe the PS4 will be smart enough to.
6:08 - I just shot the President. Well, in a cut scene. On a related note, this might be my last blog post once big brother reads "I shot the President." It's been fun, friends.
6:14 - Remember what I said about the decent voice acting? Scratch that from the records. We're full blown back into the Resident Evil universe, 100%.
6:17 - A NPC has a flashlight and I'm still stumbling around in the dark? Really?
6:19 - NOW I have a flashlight. It's attached to my head. Apparently Leon is too cool to use the classic flashlight-over-gun tactical police stance. Oh well, it's something.
6:22 - I'm not liking how it switches from "being able to run" to "forced to walk slow" back and forth, with no warning or explanation why. Really throwing off the pacing of this game.
6:25 - Has a bloody hand print on a door EVER led to anything good? Ever?
6:26 - Classic Resident Evil jump scare. Game =1, Noyse = 0. Well played.
6: 28 - Pro tip: If a zombie victim dies, they will probably turn into a zombie. Leon has dealt with this truth for over a decade now. Why is so naive to the rules of a zombie outbreak?
6:32 - Running out of bullets probably wasn't ideal Then again, Leon seems to have learned Kung-Fu over the years, so crisis adverted. For now. Also, the hunting knife is still useless. And my head light is missing in action. Great.
6:36 - Oh, staircases. Thank you for not being like the staircases of Resident Evil heydays.
6:37 - I know this is a beautiful game. A flashlight would help me know for sure.
6:39 - Hunting knife does make for impressive kills, though. It's just a bad idea to rely on it as your primary weapon.
6:41 - Zombie in a hoodie? I don't know why, but that made me smile. Also, Leon just did a flying bulldog on said hoodie-wearing zombie, crushing his skull like a water balloon. Wrestling fans, you know what I'm talking about.
6:47 - A zombie just fell over and "died" before he got to his feet, and before I got anywhere near him. I don't trust this scenario. Years of conditioning won't allow me to trust what I just saw. But alas, Leon runs right by it like it's normal.
6:48 - There is literally nothing worse than hearing zombies that you can't see. Literally. It's the worse. Take my word for it.
6:55 - A small, tight corridor with windows up and down both sides - I should have known this was a bad idea.
6:59 - Had to *ahem* try that again. Realized I had a couple of incendiary grenades in my pockets that turned out to be more useful than I would have thought. Also, I'm really enjoying all the cool ways to finish off zombies. Pretty sure I just impaled one with a broken object.
7:15 - I'm really starting to get annoyed with Leon's half-jumps over corpses. Why are they still there when others I kill disintegrate? Oh, Resident Evil - how I love you and your little quirks so.
7:19 - Oh, I get it now. It's because they are going to rise up as zombies once I come back through here! Duh!
7:25 - I keep picking up "Skill Points" but have no idea how to use them. I'm assuming it will make sense eventually, right?
7:29 - A zombie just through a beer bottle at me. We are definitely on a college campus, no doubt about it.
7: 36 - Pro tip: When in doubt, run to your objective. Cue cut scene. Anxiety, lifted.
7:37 - Leon, why are you so over-dramatic? You flipped the car because a zombie was on the roof? Really?
7:38 - Surrounded by burning cars in the street. Looks familiar. Have I played this game before? Feels an awful lot like a game I've played before. And now we're going to travel through the sewers? This should be a walk in the park, right? What can possibly go wrong?
7:41 - NOW I have my flashlight back?
7:45 - Running past zombies? Great idea. Dodging out of the way of an incoming zombie train? Better idea. Letting said train demolition all the zombies behind me? Fantastic idea. Thinking I could handle a pack of Cerberus' with my Kung-Fu kicks because I'm low on ammo? HORRIBLE idea. Needless to say, I just mauled, ripped apart and my lifeless corpse dragged away. *sigh*
7:54 - Never trust zombies engulfed inflames. Especially if they have electricity coursing through them.
7:55 - Just found another one of the BSAA symbols. Found one earlier, forgot you had to shoot it. Tried picking it up to no success. This time I totally got it. Makes me want to start over now.
8:00 - What is scarier than a hoard of zombies coming your way? Seeing their giant shadows well before the actual zombies get to you. Also, I just got derailed by the train, which apparently, is going the other direction now? Awesome.
8:07 - If there is one thing I have learned from the Resident Evil franchise, it is to never trust trains. Or mansions.
8:13 - Mad dash time through the city. Leon needs to learn that being a hero isn't conducive to surviving the zombie outbreak. Not every civilian needs saved. I appreciate his goodwill, nonetheless.
8:14 - Killing a zombie firefighter with his own ax is oddly more gratifying than you would think.
8:16 - Leon just mentioned this felt like deja vu. Nice touch, writers.
8:21 - Daddy just got himself a shotgun. Uh-oh!
8:23 - And I died. Apparently I overestimated the power of the shotgun against a large group. Well, lesson learned.
I think I am calling it a night, though. This has gone long enough. I can't wait to finish this game, as I am thoroughly enjoying it so far. I just hope the other campaigns are equally as entertaining. We shall see.
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Games played for project : 365