Still on my sabbatical, and while today has been super busy, I did have time to do a little gaming. Mainly, to and from our fly fishing excursion early this morning, which was an hour each way. In the car. there was nothing else to do other than make brief small talk with our fishing guide and play games on my phone, since there is hardly any cell service ANYWHERE in this area, I'm beginning to realize. So, because I didn't bring my Vita or my 3DS with me (because I didn't want to be that guy on a fishing trip), I decided to play a game on my phone. And now, I'm writing about it. I played 10,000,000, otherwise known as Ten Million. This game has been recommended to me a few different times, especially when it was pointed out how much I play Candy Crush Saga despite the fact I utterly despise the game and all that it stands for. Because of that, I gave the game a chance, despite it being a couple of dollars. It's still a match-three type of game, but it has an interesting twist on it that makes it an RPG/Action/Adventure style of game while keeping the match-three core mechanics. The game actually makes you think and plan your moves and come up with some sort of game plan. In comparison, this game is chess, and crappy games like Candy Crush Saga are checkers. In checkers, you don't have to think too much at all, just make the appropriate moves to eventually, hopefully win. But in chess, you can't just worry about the moves you're making at the time, but you have to think 2-3 moves ahead of your opponent, planning it out as far as you can.. So that's 10,000,000. Sorry, I wish I could write more about it, but I don't know if I can conjure up more if I tried, thanks to this amazing day and even better night. It's a fun game, it's a challenging game, and it's something to keep you interested on a completely different level than Candy Crush Saga does. But as long as there are unbeaten levels in my game of Candy Crush, there will always be reason to play it... Unfortunately.
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February 2014
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