I'm tired. Mentally, emotionally and just physically tired. But alas, my pursuit to play a game every day must push on. So today, I played a little game called Stacking. I played this game when it first came out a few years ago, but never went past the demo, and that was on the Xbox. Thanks to my love for trophies and an awesome sale the PSN had a few weeks back, here I am, revisiting a game I only sort of liked in the first place. Oddly enough, I think I may like it more now, and I'm not sure why. It's not like I didn't like the game for any particular reason, it just didn't grab me as much as I thought it would when I first tried it. I loved the concept of it, and the quirky game play and the unique ideas within it, but I just got bored with it. Maybe the demo didn't allow me to dig further into the game than I needed to. I love the idea of jumping around within the game and taking over the body of each nesting doll that you come across, along with all the powers and unique abilities of each doll. It's mainly a puzzle game disguised as a 3D platformer/adventure game, where you need to find the correct dolls and have the correct interactions to advance the story. Yes, there is a story, and it's pretty clever and engaging, but it's no BioShock Infinite or anything like that. The characters are neat and I enjoy discovering each new doll. Because it's all mostly open world, you are encouraged to come back after and do clean up to find more dolls and of course, collect trophies. Trophies. That's what it's all about. I have pretty much became a full-fledged trophy hunter. At least I haven't started playing really bad games yet for the sake of trophies.
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Games played for project : 365 Archives
February 2014
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