But due to a lot of distractions and unforeseen circumstances that greatly overshadowed my silly little gaming project, I was forced to use Mega Man 9 as my game of the day today.
Not the worst choice, but not ideal to me since I had another Mega Man game featured just a couple of days ago.
Yet after thinking about it, it sort of wraps up the themes of that blog entry nicely. The major thing it showcases, like I said earlier, was how amazing the creative team did in making this game look like it was made around the same time as Mega Man or Mega Man 2.
Sure the backgrounds are a lot prettier, the action is smooth and all the little bugs and quirks of old school NES games are eliminated in this installment in the franchise, but the fact that they had to make a game to look like it was made with 8-bit graphics is an accomplishment only appreciated by real old school gamers. I read that they physically couldn't do it with modern technology, so they had to build something to literally deconstruct the game's graphics to 8-bit levels. That's just amazing, however you butter your bread.
So this game was fun to play. It's a perfect homage to the series and the roots from which it sprouted, and it was fascinating to play this game after dusting off the original just a couple of days ago. I didn't quite beat it today, and wasn't nearly as efficient playing it as I was the original, but the bosses, levels and stages were are quite fun, if mainly because of their difficulty.
In reality, I could have just left the game on pause on each level and just listened to the music and been quite happy.
But alas, even though I'm not thrilled with picking a similar game this early into the year, it ended up not being a bad thing at all.